Intel: 1000x Power Boost Needed for Virtual World
For the first time, Intel has publicly addressed the Metaverse, indicating that our current processing capabilities fall significantly short of what the Metaverse demands.
According to Intel, an increase in processing capacity by over a thousand times from current levels is required to meet the needs of the Metaverse.
The Metaverse, a concept so influential that it led Facebook to rebrand itself as ‘Meta’ to align with its vision of the future, promises to revolutionize human life by blending virtual and real worlds. Such a transformation is unlikely to spread across humanity rapidly or effortlessly.
Yet, the swift pace of technological advancement, evident when looking back just a decade, could suggest a different outcome.
As we anticipate the emergence of the Metaverse and the fusion of virtual and real environments, a crucial question arises: Are our existing computing capabilities and processing power sufficient for this new era?
Intel, a global leader in semiconductor manufacturing, sheds light on this issue. Despite having a positive outlook on the Metaverse, Intel has raised a significant concern.
Intel has highlighted the necessity of tempering expectations for the Metaverse, underscoring that our present processing capabilities are significantly inadequate for its demands.
Raja Koduri, the Senior Vice President and head of Intel’s Accelerated Computing Systems and Graphics Group, has stated:
“Our existing computing, storage, and network infrastructure is not capable of supporting this vision as of now.”
Koduri points out that a thousand-fold increase in current processing power is essential, emphasizing our current distance from this goal.
To understand the scale of this challenge, envision a world where every digital object is layered and rendered perfectly in real-time without errors.
Supporting this claim is Meta’s virtual reality platform, Horizon Worlds, which currently limits spaces to a maximum of 20 people. This environment is relatively simple and basic in design, comparable to Roblox. In contrast, modern, sophisticated games like Battlefield 2042 can host up to 128 players in a single game session.
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